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The MenuBar component allows creating horizontal dropdown menus, much like the main menu in desktop applications.

// Create a menu bar
final MenuBar menubar = new MenuBar();
main.addComponent(menubar);

You insert the top-level menu items to a MenuBar object with the addItem() method. It takes a string label, an icon resource, and a command as its parameters. The icon and command are not required and can be null.

MenuBar.MenuItem beverages =
      menubar.addItem("Beverages", null, null);

The command is called when the user clicks the item. A menu command is a class that implements the MenuBar.Command interface.

// A feedback component
final Label selection = new Label("-");
main.addComponent(selection);
// Define a common menu command for all the menu items.
MenuBar.Command mycommand = new MenuBar.Command() {
    public void menuSelected(MenuItem selectedItem) {
        selection.setValue("Ordered a " +
                           selectedItem.getText() +
                           " from menu.");
    }  
};

The addItem() method returns a MenuBar.MenuItem object, which you can use to add sub-menu items. The MenuItem has an identical addItem() method.

// Put some items in the menu hierarchically
MenuBar.MenuItem beverages =
    menubar.addItem("Beverages", null, null);
MenuBar.MenuItem hot_beverages =
    beverages.addItem("Hot", null, null);
hot_beverages.addItem("Tea", null, mycommand);
hot_beverages.addItem("Coffee", null, mycommand);
MenuBar.MenuItem cold_beverages =
    beverages.addItem("Cold", null, null);
cold_beverages.addItem("Milk", null, mycommand);
// Another top-level item
MenuBar.MenuItem snacks =
    menubar.addItem("Snacks", null, null);
snacks.addItem("Weisswurst", null, mycommand);
snacks.addItem("Salami", null, mycommand);
// Yet another top-level item
MenuBar.MenuItem services =
    menubar.addItem("Services", null, null);
services.addItem("Car Service", null, mycommand);

The menu will look as follows:


Table of Contents

Preface
1. Introduction
1.1. Overview
1.2. Example Application Walkthrough
1.3. Support for the Eclipse IDE
1.4. Goals and Philosophy
1.5. Background
2. Getting Started with Vaadin
2.1. Installing Vaadin
2.2. Setting up the Development Environment
2.3. QuickStart with Eclipse
2.4. Your First Project with Vaadin
3. Architecture
3.1. Overview
3.2. Technological Background
3.3. Applications as Java Servlet Sessions
3.4. Client-Side Engine
3.5. Events and Listeners
4. Writing a Web Application
4.1. Overview
4.2. Managing the Main Window
4.3. Child Windows
4.4. Handling Events with Listeners
4.5. Referencing Resources
4.6. Shutting Down an Application
4.7. Handling Errors
4.8. Setting Up the Application Environment
5. User Interface Components
5.1. Overview
5.2. Interfaces and Abstractions
5.3. Common Component Features
5.4. Label
5.5. Link
5.6. TextField
5.7. RichTextArea
5.8. Date and Time Input
5.9. Button
5.10. CheckBox
5.11. Selecting Items
5.12. Table
5.13. Tree
5.14. MenuBar
5.15. Embedded
5.16. Upload
5.17. Form
5.18. ProgressIndicator
5.19. Slider
5.20. Component Composition with CustomComponent
6. Managing Layout
6.1. Overview
6.2. Window and Panel Root Layout
6.3. VerticalLayout and HorizontalLayout
6.4. GridLayout
6.5. FormLayout
6.6. Panel
6.7. SplitPanel
6.8. TabSheet
6.9. Accordion
6.10. Layout Formatting
6.11. Custom Layouts
7. Visual User Interface Design with Eclipse (experimental)
7.1. Overview
7.2. Creating a New CustomComponent
7.3. Using The Visual Editor
7.4. Structure of a Visually Editable Component
8. Themes
8.1. Overview
8.2. Introduction to Cascading Style Sheets
8.3. Creating and Using Themes
8.4. Creating a Theme in Eclipse
9. Binding Components to Data
9.1. Overview
9.2. Properties
9.3. Holding properties in Items
9.4. Collecting items in Containers
10. Developing Custom Components
10.1. Overview
10.2. Doing It the Simple Way in Eclipse
10.3. Google Web Toolkit Widgets
10.4. Integrating a GWT Widget
10.5. Defining a Widget Set
10.6. Server-Side Components
10.7. Using a Custom Component
10.8. GWT Widget Development
11. Advanced Web Application Topics
11.1. Special Characteristics of AJAX Applications
11.2. Application-Level Windows
11.3. Embedding Applications in Web Pages
11.4. Debug and Production Mode
11.5. Resources
11.6. Shortcut Keys
11.7. Printing
11.8. Portal Integration
11.9. Google App Engine Integration
11.10. Common Security Issues
11.11. URI Fragment and History Management with UriFragmentUtility
11.12. Capturing HTTP Requests
A. User Interface Definition Language (UIDL)
A.1. API for Painting Components
A.2. JSON Rendering
B. Songs of Vaadin
Index