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granite-draw-sparkline - Vaadin Add-on Directory

A webcomponent to hand draw a sparkline on a canvas and get its coordinates granite-draw-sparkline - Vaadin Add-on Directory
**[ This description is mirrored from README.md at [github.com/LostInBrittany/granite-draw-sparkline](https://github.com//LostInBrittany/granite-draw-sparkline/blob/0.2.0/README.md) on 2019-05-10 ]** [![Published on webcomponents.org](https://img.shields.io/badge/webcomponents.org-published-blue.svg)](https://www.webcomponents.org/element/LostInBrittany/granite-draw-sparkline) # granite-draw-sparkline > is a webcomponent to hand draw paths on a canvas and get the paths coordinates > > Polymer 1.7 ready ## Doc & demo [https://lostinbrittany.github.io/granite-draw-sparkline](https://lostinbrittany.github.io/granite-draw-sparkline) ## Usage example ```html ``` ## Install Install the component using [Bower](http://bower.io/): ```sh $ bower install LostInBrittany/granite-draw-sparkline --save ``` Or [download as ZIP](https://github.com/LostInBrittany/granite-draw-sparkline/archive/gh-pages.zip). ## Usage 1. Import Web Components' polyfill (if needed): ```html ``` 2. Import Custom Element: ```html ``` 3. Start using it! ```html ``` ## Contributing 1. Fork it! 2. Create your feature branch: `git checkout -b my-new-feature` 3. Commit your changes: `git commit -m 'Add some feature'` 4. Push to the branch: `git push origin my-new-feature` 5. Submit a pull request :D ## License [MIT License](http://opensource.org/licenses/MIT)
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granite-draw-sparkline version 0.1.0
### Dependencies * polymer#Polymer/polymer#^1.7.0 * iron-resizable-behavior#PolymerElements/iron-resizable-behavior#^1.0.5

granite-draw-sparkline version 0.1.1
### Dependencies * polymer#Polymer/polymer#^1.7.0 * iron-resizable-behavior#PolymerElements/iron-resizable-behavior#^1.0.5

granite-draw-sparkline version 0.2.0
### Dependencies * polymer#Polymer/polymer#^1.7.0 * iron-resizable-behavior#PolymerElements/iron-resizable-behavior#^1.0.5