Vaadin

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When a user does something, such as clicks a button or selects an item, the application needs to know about it. Many Java-based user interface frameworks follow the Observer design pattern to communicate user input to the application logic. So does Vaadin. The design pattern involves two kinds of elements: an object and a number of observers that listen for events regarding the object. When an event related to the object occurs, the observers receive a notification regarding the event. In most cases there is only one observer, defined in the application logic, but the pattern allows for multiple observers. As in the event-listener framework of Java SE, we call the observing objects listeners.

In the ancient times of C programming, callback functions filled largely the same need as listeners do now. In object-oriented languages, we have only classes and methods, not functions, so the application has to give a class interface instead of a callback function pointer to the framework. However, Vaadin supports defining a method as a listener as well.

Events can serve many kinds of purposes. In Vaadin, the usual purpose of events is handling user interaction in a user interface. Session management can require special events, such as time-out, in which case the event is actually the lack of user interaction. Time-out is a special case of timed or scheduled events, where an event occurs at a specific date and time or when a set time has passed. Database and other asynchronous communications can cause events too.

To receive events of a particular type, an application must include a class that implements the corresponding listener interface. In small applications, the application class itself could implement the needed listener interfaces. Listeners are managed by the AbstractComponent class, the base class of all user interface components. This means that events regarding any component can listened to. The listeners are registered in the components with addListener() method.

Most components that have related events define their own event class and corresponding listener classes. For example, the Button has Button.ClickEvent events, which can be listened to through the Button.ClickListener interface. This allows an application to listen to many different kinds of events and to distinguish between them at class level. This is usually not enough, as applications usually have many components of the same class and need to distinguish between the particular components. We will look into that more closely later. The purpose of this sort of class level separation is to avoid having to make type conversions in the handlers.

Notice that many listener interfaces inherit the java.util.EventListener superinterface, but it is not generally necessary to inherit it.


Figure 3.3, “Class Diagram of a Button Click Listener” illustrates an example where an application-specific class inherits the Button.ClickListener interface to be able to listen for button click events. The application must instantiate the listener class and register it with addListener(). When an event occurs, an event object is instantiated, in this case a ClickEvent. The event object knows the related UI component, in this case the Button.

Section 4.4, “Handling Events with Listeners” goes into details of handling events in practice.

Table of Contents

Preface
1. Introduction
1.1. Overview
1.2. Example Application Walkthrough
1.3. Support for the Eclipse IDE
1.4. Goals and Philosophy
1.5. Background
2. Getting Started with Vaadin
2.1. Installing Vaadin
2.2. Setting up the Development Environment
2.3. QuickStart with Eclipse
2.4. Your First Project with Vaadin
3. Architecture
3.1. Overview
3.2. Technological Background
3.3. Applications as Java Servlet Sessions
3.4. Client-Side Engine
3.5. Events and Listeners
4. Writing a Web Application
4.1. Overview
4.2. Managing the Main Window
4.3. Child Windows
4.4. Handling Events with Listeners
4.5. Referencing Resources
4.6. Shutting Down an Application
4.7. Handling Errors
4.8. Setting Up the Application Environment
5. User Interface Components
5.1. Overview
5.2. Interfaces and Abstractions
5.3. Common Component Features
5.4. Label
5.5. Link
5.6. TextField
5.7. RichTextArea
5.8. Date and Time Input
5.9. Button
5.10. CheckBox
5.11. Selecting Items
5.12. Table
5.13. Tree
5.14. MenuBar
5.15. Embedded
5.16. Upload
5.17. Form
5.18. ProgressIndicator
5.19. Slider
5.20. Component Composition with CustomComponent
6. Managing Layout
6.1. Overview
6.2. Window and Panel Root Layout
6.3. VerticalLayout and HorizontalLayout
6.4. GridLayout
6.5. FormLayout
6.6. Panel
6.7. SplitPanel
6.8. TabSheet
6.9. Accordion
6.10. Layout Formatting
6.11. Custom Layouts
7. Visual User Interface Design with Eclipse (experimental)
7.1. Overview
7.2. Creating a New CustomComponent
7.3. Using The Visual Editor
7.4. Structure of a Visually Editable Component
8. Themes
8.1. Overview
8.2. Introduction to Cascading Style Sheets
8.3. Creating and Using Themes
8.4. Creating a Theme in Eclipse
9. Binding Components to Data
9.1. Overview
9.2. Properties
9.3. Holding properties in Items
9.4. Collecting items in Containers
10. Developing Custom Components
10.1. Overview
10.2. Doing It the Simple Way in Eclipse
10.3. Google Web Toolkit Widgets
10.4. Integrating a GWT Widget
10.5. Defining a Widget Set
10.6. Server-Side Components
10.7. Using a Custom Component
10.8. GWT Widget Development
11. Advanced Web Application Topics
11.1. Special Characteristics of AJAX Applications
11.2. Application-Level Windows
11.3. Embedding Applications in Web Pages
11.4. Debug and Production Mode
11.5. Resources
11.6. Shortcut Keys
11.7. Printing
11.8. Portal Integration
11.9. Google App Engine Integration
11.10. Common Security Issues
11.11. URI Fragment and History Management with UriFragmentUtility
11.12. Capturing HTTP Requests
A. User Interface Definition Language (UIDL)
A.1. API for Painting Components
A.2. JSON Rendering
B. Songs of Vaadin
Index